Recently revealed in a IncGamers interview with some of the StarCraft 2 team there are no plans to have support for LAN play in StarCraft 2. “We don’t have any plans to support LAN,” said VP of game design Rob Pardo. Blizzard also “confirmed” to IGN that there will be absolutely no support for LAN in StarCraft 2. This means that the only way to get StarCraft 2 multiplayer action is over the web using Battle.net. All I know is that this disappoints me, and I know tons of hardcore StarCtaft fans are going to freak out with the lack of StarCraft 2 LAN support.
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No LAN support, and with Warden banning every single 3rd party program there is, starcraft 2 is going to be unplayable online… 250 ms default delay and no way to refresh your game… Hopefully bnet is going through a massive revamp from its current state.
This is greatly disappointing. One of the things that made this game so much fun was LAN play with friends.
What kind of person goes and buys Starcraft, wants to play with other people, and doesn’t have access to the internet.
This is not the 90’s sir, your argument is invalid.
KILLL!!!!!!!!!!!!
Typical
the first one worked so well because it was lan able, now they come along with this shit, fair enough lan is outdated but come-on some of us still like to do the retro gaming with a bit of lan action
spose we gonna end up paying for the internet gaming service from them like WoW?
Then you have to set up your own battlenet lan server.
@Michael – A lot of people in south america, eastern europe, africa and asia got a computer, but no internet or still using modem.
Also, there are a lot places in the outskirts in developed countries without internet, and as a last thing, lots of people got pay pr. mb internet, and with your friends comming over to a lan party using your internet, could cost you a lot.
All I can say is WOW!! You have stunned me with the amount a valuable reading here
shit, no playing sc2 in school
I don’t know what you people are whining about… This is the year 2009. We have high speed internet. If you want to do a LAN, you can still all party up in one room and join a passworded game… Tada! This is actually better because you can include buddies that weren’t able to make it to the LAN or whatever. It’s the same damned thing, stop whining.
@noodles: We can’t use SC2 for LAN parties at our college (officially sanctioned *by* the college) if there’s no LAN support. One of the conditions of the get-together is that we don’t use the internet connection, because so many from that single access point would kill speeds so badly that it would be completely unusable.
Rather stupid, IMHO.
It’s all well and good to cry ‘but we have high speed internet!’
Except for those in situations that don’t, or where LAN is much easier to deal with. Say, if you’re if you’re several miles off the nearest coast on a military ship and your internets is limited, or you live somewhere that has extremely limited internet access.
The reason that Blizzard decided against LAN capability, I think, is because of the craze popularity of pusedo-LAN programs that make pirating games immensely accessible. What Blizzard may lose as a small audience in LAN restricted gamers, they definitely will make up in legitimate sale figures and the active discouragement of pirating games. Being one of the biggest names in the industry and allowing LAN settings in the online gaming world, in its current thieving state, would be an utterly silly and irresponsible decision. Even as a LAN crazy college student, I totally support this choice.
This is blatantly bogus, there are no sources, where did you get this information? There is no way Blizzard would not include LAN support given Starcraft’s history.
DISREGARD THAT I SUCK COCKS.
@noodles: Further to Izkata’s point, sure “everyone” (in the US, Canada, and Japan) has high-speed internet, but for most of us that’s high-speed downloads. The other direction is slow as hell and lagged.
Drop 4-8 people trying to all cram through that tiny little upload pipe, and everyone would lag out, even though they’re playing next door to each other.
Just like with Spore, where the only way to play the game was to pirate it, this will be the same. You can be absolutely sure that ripping groups will find a way to enable LAN play, else release a home-BNET server (bnetd, anyone?) and a patch for the game to point your play to that server instead of the blizzard bnet servers
there’s really only one big thing that bothers me about this…..look at how long starcraft has been played and is still being played….is blizzard really going to keep the servers up for multiplayer well after the game has gone out of the limelight? I can still lan at least for now…..but 10 years from now…when the game has faded from glory….how will I get my multiplayer? and yes….I still like playing my older games occassionally….I still have a few boxes setup just to play the original doom via network….
lol, when you let pirates dictate your practices you just create more pirates from pissed off customers. Talk about cutting off your nose to spite your face.
This development means little to me, I’ll /still/ pirate it and get it to work w/o battlenet but with the added bonus of internets drama from the shitstorm this is gonna create from actual customers.
No LAN in SC2? BFD. Soon pvpgn will be revamped to handle the new B.Net and we’ll just use pvpgn along with Hamachi just like the older games.
I’m willing to bet the cost of sc2, that pirates will get lan to work.
Now I want to pirate the game and put the cracked version all over the net. I used to be a blizzard fan, but if a patch isn’t released for the game by the time I buy it, then I’ll be making one. And doing my best to **** them up.